Difficulty and Mechanics
Difficulty and Mechanics
Immersion and Survival
- SunHelm Survival and Needs
- Campfire
- Dirt and Bloodd
- Stress and Fear
- Simple Hunting Overhaul and Immersive Carcass Carrying
- Books of Power
- Andrealphus’ Jobs Overhaul
Assorted Minor Mechanics
- Full armor-aware OAR animation sets using CATA alongside Verolevi, Smooth, and Skypia animations.
- Immersive looting with C.O.I.N. and new currency in circulation in Windhelm, Solstheim, and the Thalmor.
- NPCs React to Frenzy, Invisiblity, and Necromancy
- Carriage and Ferry Travel Overhaul
- Honed Metal
- Simply Knock
- Trade and Barter